Reading two CubeMaps

Project:Tao.DevIl
Component:Code
Category:support
Priority:normal
Assigned:bucka
Status:Active
Description

Hi.
Im taking days to solve a problem.
Im reading two samplerCube from a shader file.
The problem is that it always bind the first texture to all samplers. More strange...if i use sampler2D instead, everything works fine.
Any bug, maybe?

Regards

Theme by La Boite a site | Powered by Drupal