Reading two CubeMaps
Submitted by bucka on August 4, 2008 - 2:50am.
| Project: | Tao.DevIl |
| Component: | Code |
| Category: | support |
| Priority: | normal |
| Assigned: | bucka |
| Status: | Active |
Description
Hi.
Im taking days to solve a problem.
Im reading two samplerCube from a shader file.
The problem is that it always bind the first texture to all samplers. More strange...if i use sampler2D instead, everything works fine.
Any bug, maybe?
Regards
